Current Release: SA-MP 0.3.7 Players Online: 34078 Servers Online: 3164

About SA-MP

SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas (tm).

SA-MP 0.3.7 Released :: Posted by SA-MP on 1 May 2015

SA-MP 0.3.7 is released! You can find it on the Download Page.

SA-MP 0.3.7 updates

- Over 500 new object IDs added, including stunt objects and land objects.
- Interface font size changing.
- Some new variations of the San Andreas cop skins.
- Server control of the car doors and windows.
- The ability to add sirens for unmarked cop cars.
- A simple static actor system to more easily create actor NPCs for shops.
- Many bug fixes and new scripting features.

Special thanks to Matite and GamerX server for contributing the new the object IDs. Thanks to everyone who tested the new version while it was in testing.

We hope you enjoy the new version. Please check back for any updates.
 

SA-MP 0.3z Released :: Posted by SA-MP on 13 Feb 2014

SA-MP 0.3z is released! You can find it on the Download Page.

SA-MP 0.3z updates

SA-MP 0.3z is mainly a security update for the SA-MP 0.3 branch. We've managed to include a few features and fixes too.

- An optional lag compensation mode improves sync accuracy.
- New server callbacks allow greater control over the game.
- Network statistics functions will make it easier to admin servers.
- Fixes range check errors in the server browser.
- Fixes problems with mouse control in the game menu.
- Many minor security updates for both the client and server.


Thanks to everyone who helped test 0.3z!

SA-MP 0.3x Released :: Posted by SA-MP on 31 Jan 2013

SA-MP 0.3x is now available! Go to the Download Page to get it.

SA-MP 0.3x features

- A new model preview system makes it easier to find player skins, vehicle types, and object models in-game.
- The draw distance of objects can be set to any distance, which reduces the pop-in on custom areas.
- Improvements to object and material colour changing.
- A better synced animation for players carrying objects.
- Vehicle friendly fire system for servers that use teams.
- Some new hat and hair objects added.
- Many important changes to SA-MP's networking system which reduces network overhead and improves security for server owners.


Thanks to anyone who tested 0.3x during the testing phase!

SA-MP 0.3e Released :: Posted by SA-MP on 8 May 2012

SA-MP 0.3e is released! As usual, the new version is on the Download Page.

SA-MP 0.3e features

- Many minor bug fixes including security updates.
- Loads of new objects for mapping, including walls and houses.
- Servers can now change the textures and colours of objects.
- New scripting features for greater control over the game's camera.
- New tools make it easier to edit attached objects.
- New animation and model for being cuffed/arrested.
- Text functions for creating custom signs.
- Servers have the ability to enable the mouse cursor so you can click on images/text.

Thanks to all who tested 0.3e and provided feedback! Please check back again for the next SA-MP update.

SA-MP 0.3d Released :: Posted by SA-MP on 1 Dec 2011

SA-MP 0.3d is released! You can find it on the Download Page.

SA-MP 0.3d features

- Support for Shoutcast/Icecast audio streams.
- Major performance improvements and smoother game-play.
- Improvements to sync, including vehicle passengering and motorbikes.
- New models, including a replacement mall, hot air balloon, fireman hats.
- You can surf on objects attached to moving objects and objects attached to vehicles.
- Servers can remove static buildings from the map.
- Moving objects can now rotate smoothly.
- Many new scripting functions and callbacks for SA-MP servers.

Thanks to all the players and server owners who helped test this new version.

SA-MP 0.3c Released :: Posted by SA-MP on 29 Dec 2010

A new SA-MP client and server update is available! SA-MP 0.3c can be found on the Download Page.

SA-MP 0.3c features

- A redesigned car license plate system
- Particle objects for effects like fire
- Includes new and re-worked models like hats and glasses which can be worn
- Includes new stunting objects and buildings
- Improved vehicle/object surfing
- The vehicle engines and lights can now be controlled by the server
- You can now passenger drive-by with almost any weapon
- Font colour changing in the chat and dialog boxes
- Quite a few server scripting improvements and bug fixes also


Special thanks for this release goes out to GamerX server and the SA-MP Beta Team who contributed artwork.

SA-MP 0.3b Released :: Posted by SA-MP on 21 Aug 2010

A security and bug fix release of SA-MP (0.3b) is now available on the Download Page.

This release also includes some new features and improvements to SA-MP. Here is a summary:

Updates for players

- Important client security updates
- Updates and fixes to the SA-MP server browser, including host name lookups for your favorites and samp:// URL handling
- Improved player and animation syncing
- Chat logging and time-stamping
- Files, including screenshots, now save to the GTA San Andreas User Files folder
- No restrictions on screen resolution size
- Several crash fixes and more

Updates for servers

- New vehicle velocity and rotation functions
- Ability to track all player animations
- Players can be scripted to hold objects
- A threaded HTTP client for pawn (beta)
- New object limit of 400 and the ability to change object draw distance
- Many bug fixes and more

As always, we hope you enjoy this update. Please check back again for more.

SA-MP 0.3a Released :: Posted by SA-MP on 17 Oct 2009

SA-MP 0.3a is released! As usual, the new update is available on the Download Page.

This is the first major SA-MP update since SA-MP 0.2 and there are more features and fixes than can be listed on this page.

Here is a short summary of some of the new features in SA-MP 0.3a:

- Up to 500 players per server and up to 2000 vehicles.
- New mouse driven scoreboard, chat and other UIs.
- Visible vehicle damage and vehicle repairing.
- NPC bots that can drive trains, planes and more.
- Completely server controlled game play.
- Improved sync including vehicle surfing.
- Many new scripting features.
- Many bug and crash fixes - SA-MP 0.3a is the most stable version yet!

We hope you enjoy the new SA-MP version and please check back for any 0.3 bug fix updates.

SA-MP 0.2X Released :: Posted by SA-MP on 20 Nov 2008

A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X). You can find it on the Download Page. It is recommended that all SA-MP players and server owners update.

The SA-MP 0.2.2 server list will be discontinued. SA-MP 0.2.2 clients cannot connect to 0.2X servers.

This update includes fixes from 0.2.2 R3 client/server as well as the following:

- Fixed insecure handling of private messages.
- Fixed packet fragmentation/MTU issue.
- Various security updates to the netcode and connection logic.
- Security updates to the client binaries.
- Removed compression from the aiming vectors to improve accuracy.
- Added seconds to server logs and also shows raw incoming UDP connections.
- OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid.
- Added OnPlayerUpdate, a callback fired for every player network update. This will help server-side anti-cheat.
- Limited filterscripts to 16.

The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion.

SA-MP 0.2.2 R3 Client Released :: Posted by SA-MP on 20 Jun 2008

To address a recent security problem, we have released the SA-MP 0.2.2 R3 client. It is available on the Download Page. This is an optional update, although highly recommended. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers.

Updates to the SA-MP 0.2.2 server are not required at this time.

Apart from security updates, the 0.2.2 R3 client also fixes some crashes/bugs from previous versions. The following updates have been made:

- Removed all SAC code. This fixes a security vulnerability mentioned earlier.
- Fixed problem with clipboard text not copying externally.
- Fixed time/fog/lighting flickering when the passing of time is disabled.
- Fixed some vehicle audio problems (silent cars/planes/boats/helis).
- Fixed texture lag/streaming popups when many models were loaded.
- Fixed some car mod shop crashes.
- Alternate siren for police vehicles is now synced.
- TextDraw code is completely rewritten. It now works in interiors and will disable with the scoreboard.
- Crashes caused by DestroyVehicle script are fixed.
- Imported some of the 0.2.5 vehicle surfing code.
- Added command /fpslimit to adjust the frame rate limiter. Valid /fpslimit values are 20-100.

Interesting Research on – Things You Probably Never Knew

How Rheumatoid Arthritis and Osteoarthritis Compare.

Arthritis is a condition that affects the joints especially at the leg region. The pain that is experienced by those people who suffer from this kind of condition is a lot. The people who have arthritis require support while walking since they have difficulties in movement. Their joints are not very functional and the body finds it very strenuous to some work.

In order to suppress the pain there is some medication that these people have to take. The disease is a lifetime disease in many instances since even after an operation a person still has some complications. It is very hard to treat the joint once it is damaged since it is a very delicate region. There are two types of arthritis that can affect people, these are; osteoarthritis and rheumatoid arthritis. These types of arthritis as much as they may look the same they have some differences. A type that is a result of the autoimmune disorder is the rheumatoid. The pain that one experiences throughout the body is what identifies this type of arthritis.

One is not able to do things well due to the pain that they experience and a lot of discomfort is caused. In comparison to rheumatoid arthritis, osteoarthritis is a condition that is as a result of the excessive use of the joint. With time the osteoarthritis is generated and mostly it occurs during the young age since the joints are over used at this stage. The occurrence of this type of arthritis is due to eating a poor diet and also being very inactive. There are many cases of osteoarthritis than there are for rheumatoid arthritis due to the kind of lifestyle that people live.

The osteoarthritis cases that are there also result due to the overworking of the body and also lack of enough rest after very hard work. You find that the rheumatoid arthritis is very common in the old people this is due to the various difficulties that they have in their immune system. Whenever you suspect that you have arthritis it is important that you seek medical attention.

This is very essential since the doctors can be able to do some diagnosis so that they can determine the type of arthritis that you have. The doctors do the diagnosis so that they can be sure of the type of arthritis that you are suffering from hence they can be in a position to give you the best medication. The two types of arthritis have similar symptoms especially in the early stages of the conditions hence diagnosis is important to avoid confusion. These diseases are lifetime diseases since there are no possible solutions to these infections.