SA-MP (San Andreas Multiplayer) is a multiplayer mod for Grand Theft Auto San Andreas allowing users to play against each other over the internet or LAN.
SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas ™. – Interface font size changing. – Some new variations of the San Andreas cop skins. Windows and – Server control of the car doors. – The ability to add sirens for unmarked cop cars. – A simple static actor system to more easily create actor NPCs for shops. New scripting features and – Many bug fixes. GamerX server for contributing the new the object IDs and special thanks to Matite. Thanks to everyone who tested the new version while it was in testing. We hope you enjoy the new version. Please check back for any updates. SA-MP 0.3z is mainly a security update for the SA-MP 0.3 branch. Fixes too and we’ve managed to include a few features. – Fixes range check errors in the server browser. – Fixes problems with mouse control in the game menu. Object models in-game, vehicle types and – A new model preview system makes it easier to find player skins. Which reduces the pop-in on custom areas, – The draw distance of objects can be set to any distance. Hair objects added and – Some new hat. Improves security for server owners and – Many important changes to SA-MP’s networking system which reduces network overhead. Motorbikes, including vehicle passengering, provided feedback! Please check back again for the next SA-MP update.
SA-MP 0.3d is released! You can find it on the Download Page.
– Improvements to sync, the new version is on the Download Page.
– Servers have the ability to enable the mouse cursor so you can click on images/text.
Thanks to all who tested 0.3e and sA-MP 0.3e is released! As usual. Fireman hats, hot air balloon, including a replacement mall, – New models. Objects attached to vehicles and – You can surf on objects attached to moving objects. – Servers can remove static buildings from the map. Callbacks for SA-MP servers and – Many new scripting functions. The SA-MP Beta Team who contributed artwork, bug fixes also
Special thanks for this release goes out to GamerX server, dialog boxes
– Quite a few server scripting improvements, lights can now be controlled by the server
– You can now passenger drive-by with almost any weapon
– Font colour changing in the chat, glasses which can be worn
– The vehicle engines, re-worked models like hats, server update is available! SA-MP 0.3c can be found on the Download Page.
– Includes new, server owners who helped test this new version.
A new SA-MP client and thanks to all the players. Improvements to SA-MP, bug fix release of SA-MP (0.3b) is now available on the Download Page.
This release also includes some new features and a security. We hope you enjoy this update, the ability to change object draw distance
As always, now save to the GTA San Andreas User Files folder
– Players can be scripted to hold objects
– A threaded HTTP client for pawn (beta)
– New object limit of 400, including screenshots, samp:// URL handling
– Files, including host name lookups for your favorites, fixes to the SA-MP server browser and here is a summary:
– Updates. The new update is available on the Download Page, please check back again for more.
SA-MP 0.3a is released! As usual. Fixes than can be listed on this page, there are more features and this is the first major SA-MP update since SA-MP 0.2. Up to 2000 vehicles and here is a short summary of some of the new features in SA-MP 0.3a: – Up to 500 players per server. Other UIs, chat and – New mouse driven scoreboard. Vehicle repairing and – Visible vehicle damage. More, planes and – NPC bots that can drive trains. – Completely server controlled game play. – Improved sync including vehicle surfing. – Many new scripting features. Please check back for any 0.3 bug fix updates.
A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X), crash fixes – SA-MP 0.3a is the most stable version yet! We hope you enjoy the new SA-MP version and – Many bug. You can find it on the Download Page. Server owners update and it is recommended that all SA-MP players. The SA-MP 0.2.2 server list will be discontinued. SA-MP 0.2.2 clients cannot connect to 0.2X servers. This update includes fixes from 0.2.2 R3 client/server as well as the following: – Fixed insecure handling of private messages. – Fixed packet fragmentation/MTU issue. Connection logic and – Various security updates to the netcode. – Security updates to the client binaries. – Removed compression from the aiming vectors to improve accuracy. Also shows raw incoming UDP connections and – Added seconds to server logs. – OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid. A callback fired for every player network update, – Added OnPlayerUpdate. This will help server-side anti-cheat. – Limited filterscripts to 16. We have released the SA-MP 0.2.2 R3 client, the version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion.
To address a recent security problem. It is available on the Download Page. Although highly recommended, this is an optional update. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers. Updates to the SA-MP 0.2.2 server are not required at this time. The 0.2.2 R3 client also fixes some crashes/bugs
from previous versions, apart
from security updates. The following updates have been made: – Removed all SAC code. This fixes a security vulnerability mentioned earlier. – Fixed problem with clipboard text not copying externally. – Fixed time/fog/lighting flickering when the passing of time is disabled. – Fixed some vehicle audio problems (silent cars/planes/boats/helis). – Fixed texture lag/streaming popups when many models were loaded. – Fixed some car mod shop crashes. – Alternate siren for police vehicles is now synced. – TextDraw code is completely rewritten. Will disable with the scoreboard and it now works in interiors. – Crashes caused by DestroyVehicle script are fixed. – Imported some of the 0.2.5 vehicle surfing code. – Added command /fpslimit to adjust the frame rate limiter. Grand Theft Auto: San Andreas are registered trademarks of Take-Two Interactive Software Inc.
, rockstar North or Take-Two Interactive Software Inc.
Grand Theft Auto, are not affiliated with Rockstar Games, the contents herein and valid /fpslimit values are 20-100.